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PUBLIC MARKS with tags 3d & sounds

2015

Surrounded by sound: how 3D audio hacks your brain | The Verge

by sbrothier
On a crisp afternoon late last year, I made my way to Manhattan’s Upper East Side to meet Edgar Choueiri, a professor of mechanical and aerospace engineering at Princeton University. Choueiri also heads the school’s 3D Audio and Applied Acoustics lab, and over the last decade, he has dedicated his time to the development, application, and refinement of binaural recording systems — a century-old method of audio recording that captures lifelike 3D audio in picture-perfect fidelity.

2013

2012

Web Audio

by sbrothier
The Web Audio API introduces a variety of new audio features to the web platform. It can be used with the canvas 2D and WebGL 3D graphics APIs for creating a new generation of games and interactive applications. The API is capable of dynamically positioning/spatializing and mixing multiple sound sources in three-dimensional space. It has a powerful modular routing system, supporting effects, a convolution engine for room simulation, multiple sends, submixes, etc. Scheduled sound playback is provided for musical applications requiring a high degree of rhythmic precision. Realtime analysis / visualizer support and direct JavaScript processing is also supported.

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last mark : 24/03/2015 09:19