public marks

PUBLIC MARKS with tags design & top10

September 2006

Comment illustrer le "Corporate" ?

by fastclemmy & 3 others
Voici le Top 10 des clichés Corporate. (tellement vrai !)

February 2006

Casual Game Design » Game design at Casuality Europe

by bcpbcp
# Make it really hard. # Have a dozen mediocre game modes instead of one good one. # Make it a 600 MB download that requires two next generation video cards and 4GB RAM. # Price your game at $35 or $3.50 and sell only from your myspace homepage. # Use the right mouse button. # Give it a terrible name or theme. # Award low scores. # Expect users to read. # Make it challenging and cerebral. # Ignore what everyone else says about your game.

"God of War" é o grande vencedor de premiação de Academia - 10/02/2006 - UOL Jogos - UOL Jogos

by bcpbcp
A Academia de Artes e Ciências Interativas - AIAS, na sigla em inglês - anunciou os vencedores do Prêmio Anual de Realização Interativa. A premiação ocorreu no congresso DICE (sigla para design, inovação, criação e entretenimento), realizando entre 8 e 10 de fevereiro.

December 2005

Active users

fastclemmy
last mark : 25/09/2006 15:02

bcpbcp
last mark : 18/02/2006 23:08

andyparasite
last mark : 28/12/2005 11:43