February 2009
My Platformer Sprites / UI
by sylvainulgAlso practice on colour-choice-- your colour ramps are relatively-safe and desaturated. Think more of hue-shifting, especially when it comes to shadow
April 2008
N Tutorials - Broad-Phase Collision
by sylvainulgtutorials on object-tile collisions, with ideas out of "game programming gems"
1
(2 marks)