May 2006
December 2005
The Broken Calculator
by knann (via)Use the broken calculator to solve your math problems in a creative way. Can you add 2+2 if the addition key is broken? Sure can..how about (3*2)-2 . The answer is the same! Create some challenges for you, your friends, and teachers!
CountOn - The Rules of Sudoku
by knannThe rules of the game are simple: each of the nine blocks has to contain all the numbers 1-9 within its squares. Each number can only appear once in a row, column or box. Every puzzle has just one correct solution.
Scholastic's Global Classport
by knann & 1 other (via)With Scholastic's Global Classport, you can communicate with classrooms in 182 countries, and collaborate with teachers around the world. Note: Remember that your username must include "_scholastic" . Use to connect with other classrooms to solve Math Maven's Mysteries
Math Maven's Mysteries
by knann (via)This content resource is an index of links to interactive sites, challenging students to solve mysteries using a variety of math principles. Students read the stories, solve the problems, and answer the questions, using clues embedded in the stories to discover the solution. Included are links to a variety of teacher resources.http://teacher.scholastic.com/maven/tguide.htm
November 2005
October 2005
Cyberchase . Games Central | PBS Kids
by knannVariety of math and problem solving puzzles. Reading required for instructions. Some games appropriate for grade 3 with instruction
Behind the Blob game
by knannGreat number sequence game for whole class instruction. Allows for a variety of patterns that are teacher selected.
Logic: Cannibals and Missionaries
by knannTry this...not as easy as it looks! What's your strategy??
Bright Sparks
by knannTry these problem solving interactive investigations. You will need to use your logic and reasoning skills to complete the activities. Teacher introduction may be needed. Some actvities may be appropriate for gr4.
July 2005
Atlantic Challenge
by knannSir Richard Harmoat-Wilde plans to be the first to cross the Atlantic in a hot air balloon. Half way across disaster strikes - the balloon punctures and begins to lose height.
Pupils working together have to find out what the airship is carrying and jettison equipment in order to make it across.
Survivor
by knannA thinking for learning activity to encourage group discussion and justification of decision making. 6 people are left on a liferaft, for the raft to stay afloat 2 people must be thrown off.Who will it be? Why? Is it fair? Who should go first? Are some lives less valuable than others?
1
(13 marks)