2007
2006
Cognitive seduction (a Typology of User Experience Pleasures)
by fave1. Discovery - User experience as exploration of new territory
2. Challenge - User experience as obstacles to overcome, goals lying just beyond current skill and knowledge levels
3. Narrative - User experience as story arc (user on hero’s journey) and character identification
4. Self-expression - User experience as self-discovery and creativity
5. Social framework - User experience as an opportunity for interaction/fellowship with others
6. Cognitive Arousal - User experience as brain teaser
7. Thrill - User experience as risk-taking with a safety net
8. Sensation - User experience as sensory stimulation
9. Triumph - User experience as opportunity to kick ass
10. Flow - User experience as opportunity for complete concentration, extreme focus, lack of self-awareness
11. Accomplishment - User experience as opportunity for productivity and success
12. Fantasy - User experience as alternate reality
13. Learning - User experience as opportunity for growth and improvement
Download generation 'apathetic'
by faveThey found music had "lost its aura" and was seen as a commodity
2005
Sociology of Online Shoppers Worldwide
by favediscrepancy btwn europe - france- and the usa in online shopping
Media, media everywhere, and no time left to think?
by faveThe average American is a ravenous media junkie, consuming up to nine hours a day of television, web time or cellphone minutes, according to new research which raises fresh questions about how technology is revolutionising society.
When You Absolutely, Positively Have to Get Off the Phone SorryGottaGo.com
by fave & 10 othersHelps End Unending Phone Conversations
1
(24 marks)