05 February 2006 15:45
Raph Koster's Home Page | Making the AAA Title: Letters from the Trenches
Dan Arey gave a talk at GDC 2005 on developing AAA games, and interviewed several designers for it. The actual interview was quite long, and I skipped many of the questions... but here's the answers to the ones that I did respond to. You can comment here on the blog if you like.
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