public marks

PUBLIC MARKS from bcpbcp with tag animation

February 2006

Game/AI: Crowd Densities revisited

(via)
In the comments thread on Greg's welcome post back last September, we had a bit of a chat about achieving real-world crowd densities on next-gen platforms. If you haven't yet seen Capcom's Dead Rising, it's worth checking out the new official trailer released last Friday - I count possibly 100+ NPCs on screen in dense urban environments, with no apparent interpenetrations and quite a bit of animation going on.

January 2006

Slashdot | Quake2 Ported to Java, Play Via the Web

German software developer ByTonic software, you can now play Quake2 via the web with Jake2 a java port of ID Softwares seminal Quake2.

November 2005

October 2005