January 2006
Gun & The Two-Minute Rule
" When you're writing these scenes, he continued, always remember there's a player sitting on that button just waiting for an excuse to punch it"
December 2005
Rag Doll Kung Fu
Imagine having a Kung Fu Fight with string puppets...
The Gamer as Artiste
Can games be something more than games? Can they move people emotionally or intellectually in the manner of great art?
November 2005
The Destiny Of Online Games
Raph Koster
October 2005
Sir, the Gamers Are Revolting!
"A Force More Powerful" teaches players the strategy of nonviolent conflict
GameTap
Expand Your Playground
Indie Gamers Hit the Right Buttons
Startup design outfits are staking their claim to a small-but-growing market niche - so-called "casual games"
Microsoft Seeds the Indie-Game Ecosystem
Instead of just dealing with industry heavyweights, its courting independent developers.
The serious side of games
Leading thinkers on the social, intellectual, economic or legal aspects of online games
Manifesto Games
Building a Path to Market for Independent Games
Indy label for games
Manifesto Games, a new venture to build a strong and viable independent game industry
September 2005
August 2005
The Xbox Auteurs
Rooster Teeth and Machinima
July 2005
The Long Tail of videogames
"...system compatibility is a major barrier to entry for all but the newest mainstream releases"
Game Tunnel
2005 Independent Game Mid-Terms Grades