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March 2006

GameProducer.Net » Blog Archive » Sometimes Programming Is Like Playing an Adventure Game

by bcpbcp (via)
If sometimes you feel you cannot solve a problem and you feel tired - go to sleep and let your brain solve the problem while at sleep. It just might work.

January 2006

PC Logic Games: Bug Brain

by bcpbcp
This is part three of my five part series on programming logic games. This week's game, Bug Brain, uses neural nets as its programming model. Neural nets are a mainstay of machine learning in computer science and of science fiction stories. In each Bug Brain level, you have to construct a neural net to guide your bug to complete some task. For example, in the level pictured below, you program the lady bug, and your task to have it eat the three bugs without falling off the branch.

October 2005

Terra Nova: Nested Worlds

by bcpbcp
Python is a programming language often used to script games. Scripts are the bit of code where most game developers romp, it is the stuff separating the 'game engine' from the elves-in-tights that dance across your screen. Scripts make the elves dance and protect (somewhat) developers from the detail of the orcs-turning-creaking-cranks in the game engine.

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last mark : 04/03/2006 20:15