05 March 2006
HGE - GPWiki
by bcpbcpExplicaçao e tutoriais sobre a HGE.
According to hge.relishgames.com, HGE (Haaf's Game Engine) is a "an easy to use yet powerful
hardware accelerated 2D game engine. It is a full featured middleware for all who want to develop commercial quality 2D games rapidly and easily." It is built upon DirectX8, but no knowledge of DirectX programming is necessary, just familiarity with C++.
12 February 2006
A PyGame Working Example: Starting a Game
by bcpbcpIn PyGame for Game Development, I showed you the very basics of PyGame's graphical side. However, creating a game with PyGame requires a bit more. All the concepts described before need to be glued together somehow, and new concepts will need to be introduced in order to create a functional game. In this article, we'll do just that by tackling a working example of PyGame's capabilities—a Python-powered game.
21 January 2006
Music video game - Wikipedia, the free encyclopedia
by bcpbcpA music video game, also commonly known as a music game, rhythm action game, or rhythm game, is a type of video game where the gameplay is oriented almost entirely around the player's ability to follow a musical beat and stay with the rhythm of the game's soundtrack. Since the game play for this type of game is largely aural rather than visual, this type of game is similar to audio games. However, music games generally require a visual component as well.
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