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PUBLIC MARKS with tags gamemaker & "video game"

2011

The life of a Games Programmer: Collision detection...

by sylvainulg (via)
Lemmings never did full sprite to background collision checking, in fact all it did was test a pixel at the feet of a lemming, into the mask. And you could do that directly in GML if you wanted to! In fact, Lemmings had a "1600x160" play area, and you could easily convert this to a 200x160 "BIT" per-pixel mask.

2009

2008

Project AM2R - Another Metroid 2 Remake

by sylvainulg & 1 other (via)
impressive project ... unfortunately in GameMaker :(

2007

More Mazeguy - Invasion of the Blobs

by sylvainulg (via)
a guy who used the same Game-Maker than us

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coding +   collision +   platformer +   programming +   project +   RSD +   video game +  

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sylvainulg
last mark : 27/06/2011 20:39