2018
2017
Origami pixels to create paper mosaics without glue or tape
by StephaneEasy, fun, relaxing and cool. Try it!
2016
tomoAwasu • Background: Mario & Luigi - Superstar Saga
by sylvainulg (via)a really nice dust-blown-by-the-wind animation here.
2015
A cute dungeon | OpenGameArt.org
by sylvainulg (via)Thanks fly to Buch, who also offers very nice platformer art themed on king-burglar-and-forest.
Dan Fessler | HD Index Painting in Photoshop
by sylvainulg (via)Nice way to get pixel art out of a graphic tablet, imho.
2014
2013
Expendables 2: Deploy & Destroy Tower Defense Game - Polycount Forum
by sylvainulg (via)near-pixel-art for 3D models...
SmilieGenerator.us ™ • Smileys • The Smiley Sign Generator™ • The Smiley Search Engine™ • Gif Resize • Animation Tools • Smiley Generator • - - Animated Gif Frame Extraction
by sylvainulg & 1 other
Animations are made up of a bunch of similar images that are shown one after the other to create the illusion of movement.
Many times, people will want just one or a few of those images, or they may want to change some of the images,
This tool allows you to extract each frame from an Animate Gif Image and download them all along with the specifications that tell a browser how to show each image, or how long to show each image, or how many times to show each image.
[wip] Bilou's school : injet ahead! [c+c]
by sylvainulgthere are still issues with my books that I want fixed.
2012
Jill emotions, run cycles, Craziness!!!
by sylvainulgPixelPileDriver giving us another excellent tutorial on "how to create a walking animation".
So what are you working on?
by sylvainulgGeti has some really nice pixel art and mini-worlds approaches.
Designing a retro pixel-art tile-set | Paul's blog@Wildbunny
by sylvainulg (via)simple, but effective ^_^
[WIP] Magic Effects (fire)
by sylvainulgviscosity, aerodynamics, impressiveness ... PixelPiledriver mixed them all in an enlightening post ...
The Slappy Picture Show: The Making of Earthworm Jim
by sylvainulg (via)goldmine. Well, it's a bit a pity that we aren't told what technically made it possible to use cartoon-made animation on a system planned to run tile-based games, unfortunately. Large amount of trickery and wizardry is expected here.
2011
[WIP] c + c on 16x16 rpg tiles
by sylvainulgthe process of creating game art illustrated:
( (idea->concept) + construction ) -> rendering