24 October 2005
22 October 2005
15 October 2005
Pixel Kill » Farenheit
"Essentially, it’s a story first and a game second. The developers didn’t go “We’re making this genre of game, now let’s tack on a story”. Instead it feels like they fleshed out the story then built successful gameplay systems around it."
13 October 2005
Grown Up Gamer » Fahrenheit/Indigo Prophecy Review
After playing the demo of this game, I was really looking forward to playing it. It was almost as if they’d read the half-baked game ideas in my head and actually made a game out of them.
12 October 2005
1
(7 marks)