25 February 2006
IGN: Top 10 Tuesday: Worst Game Controllers
by bcpbcp (via)Some brilliant ideas came out of gaming engineers...
18 February 2006
Casual Game Design » Game design at Casuality Europe
by bcpbcp# Make it really hard.
# Have a dozen mediocre game modes instead of one good one.
# Make it a 600 MB download that requires two next generation video cards and 4GB RAM.
# Price your game at $35 or $3.50 and sell only from your myspace homepage.
# Use the right mouse button.
# Give it a terrible name or theme.
# Award low scores.
# Expect users to read.
# Make it challenging and cerebral.
# Ignore what everyone else says about your game.
11 February 2006
GamersGame.com Blog: Top Ten Bestselling Games of 2005
by bcpbcpThe NPD Group has reported the bestselling titles of 2005. Most of the games were for the Playstation 2 game system. Electronic Arts developed half of the top ten bestselling titles in 2005.
19 January 2006
game girl advance: The Five Biggest Trends of 2005
by bcpbcpThe end of the year is upon us, and enough blogs and news sites have already written great articles on the best games of the year. Therefore, instead of being lost amongst the white noise of award features, I'd like to point out a few trends which I felt were especially important during 2005.
jay is games: Best of 2005: Top 20
by bcpbcpThe Best of 2005 is a celebration of the best games reviewed here at Jayisgames over the past year. It is not an exhaustive list of all the best games available since we can only review the games that we come to know about. If you have a game, or are part of a team that produces them, and would like to have your game considered for a future review here, then please use my email address in the sidebar to submit a link.
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