18 February 2006
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The Ludologist » Blog Archive » How to Beat the Boss
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But really, I think the current boss conventions work quite well because reversals are basically exciting, dramatic if you will.
16 January 2006
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The Ludologist » Blog Archive » Faster Games
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“What we call ‘time compression’ is becoming an overbearing trend in our industry,” said Richard Tait, co-founder of board game company Cranium.
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